Reference
Recoil and loadout guides
Pattern notes, attachment picks and control values for every weapon in Rust and every operator in Siege — the same measurements our tables are built from.
All 19 guns by class, with pattern behaviour, best scope and barrel, and horizontal / vertical control values.
71 operators across attack and defence with real loadouts, weapon classes and attachment rules.
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How we measure
Every pattern here is measured on a wall at a fixed range, at a locked sensitivity and field of view, across each optic and barrel combination the weapon supports. Values are re-measured after each game patch and pushed to the client automatically, which is the part that matters — a table from three patches ago is worse than no table at all.
The numbers on these pages are the shipped defaults. They are a starting point, not a law: sensitivity, monitor refresh rate and your own hold all shift the result slightly, so the tuning notes on each page are there to help you close the gap.
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