Nether
Guides/Rust weapons/Semi-Automatic Rifle

Rust · Semi-auto rifle

Semi-Automatic Rifle recoil pattern and control settings

Per-shot kick with a full reset between rounds, so the pattern depends entirely on your click speed.

Class
Semi-auto rifle
Ammo
5.56
Magazine
16
Fire rate
Semi
Difficulty
Low

How the pattern behaves

Semi-autos benefit from recoil compensation only at high click rates. Below about four shots a second, leave control near zero and let your own aim do the work.

Every value below assumes a fixed in-game sensitivity and field of view. Rust scales recoil compensation against both, so changing either after you tune means re-measuring from scratch — this is the single most common reason a set of numbers that worked last week suddenly does not.

Recommended setup

SlotPickWhy
ScopeSimple SightClear sight picture without narrowing your view in close fights.
BarrelMuzzle BrakeFlattens the pattern and reduces flash — the safe default.
Horizontal control34Counters the sideways pull. Too high and your shots walk the opposite way.
Vertical control48Counters the climb. Tune this first, then horizontal.
Randomisation4 / 4Small jitter on both axes so long holds do not trace a mechanically perfect line.

Tuning it yourself

Wall-test at about twenty metres and fire the full magazine, then read the group rather than watching your crosshair.

Scope and barrel combinations

Each optic changes the curve the script has to play, which is why a single set of numbers cannot cover every combination. Semi-Automatic Rifle tables are measured against all 5 optics and 4 barrel options, and re-measured after each game patch.

Per-weapon recoil control for all 19 Rust gunsMeasured tables for every scope and barrel, re-measured after each patch. Keys from $20.
See Rust Scripts
← HMLMG SKS →