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Guides/R6 operators/Frost

Rainbow Six Siege · Defence

Frost loadout and recoil guide

Frost runs 2 primary options and 2 sidearms. The Super 90 is the pick that decides how the operator plays.

Side
Defence
Primaries
2
Secondaries
2
Best profile
Shotgun

Full loadout

WeaponSlotClassRecoil behaviour
Super 90PrimaryShotgunPellet spread, not a recoil pattern. Compensation does nothing useful; distance is the only variable that matters.
9mm C1PrimaryShotgunPellet spread, not a recoil pattern. Compensation does nothing useful; distance is the only variable that matters.
MK1 9mmSecondaryPistolSemi-automatic with a fast reset. A light vertical correction is all this needs.
ITA12SSecondaryShotgunPellet spread, not a recoil pattern. Compensation does nothing useful; distance is the only variable that matters.

Which primary to take

The Super 90 is a shotgun, and pellet spread is not something compensation can help with. Closing distance does more for your hit rate than any setting will.

On the sidearm: MK1 9mm (pistol), ITA12S (shotgun). Sidearm profiles are cheap to set and rarely need revisiting.

Attachment slots follow the weapon

Siege does not give every gun the same slots, and the script has to know which curve it is playing against:

Season churn

Siege reworks weapon balance and operator loadouts every season, and a pattern measured last season is not necessarily the pattern you are shooting now. Rosters and tables stay in sync with each season, including new operators and reworked loadouts, so your client picks up the change without you re-tuning by hand.

Recoil scripts for the full Siege rosterPer-loadout control for attackers and defenders, updated each season. Keys from $20.
See R6 Scripts
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