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Guides/R6 operators/Dokkaebi

Rainbow Six Siege · Attack

Dokkaebi loadout and recoil guide

Dokkaebi runs 2 primary options and 2 sidearms. The Mk 14 EBR is the pick that decides how the operator plays.

Side
Attack
Primaries
2
Secondaries
2
Best profile
DMR / marksman

Full loadout

WeaponSlotClassRecoil behaviour
Mk 14 EBRPrimaryDMR / marksmanPer-shot kick with a clean reset. Keep vertical control low so the sight does not dip under the target between shots.
BOSG.12.2PrimaryShotgunPellet spread, not a recoil pattern. Compensation does nothing useful; distance is the only variable that matters.
SMG-12SecondaryMachine pistolExtremely high fire rate over a short magazine — a steep climb that ends almost immediately. Needs its own values, not your primary's.
C75 AutoSecondaryPistolSemi-automatic with a fast reset. A light vertical correction is all this needs.

Which primary to take

The Mk 14 EBR is a range weapon with a clean per-shot reset, which makes it the most predictable thing to profile in the loadout. Keep vertical control low.

On the sidearm: SMG-12 (machine pistol), C75 Auto (pistol). The machine pistol in this loadout needs its own values — it fires fast enough that primary-weapon numbers put every round over the target.

Attachment slots follow the weapon

Siege does not give every gun the same slots, and the script has to know which curve it is playing against:

Season churn

Siege reworks weapon balance and operator loadouts every season, and a pattern measured last season is not necessarily the pattern you are shooting now. Rosters and tables stay in sync with each season, including new operators and reworked loadouts, so your client picks up the change without you re-tuning by hand.

Recoil scripts for the full Siege rosterPer-loadout control for attackers and defenders, updated each season. Keys from $20.
See R6 Scripts
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